
Sara, 7Scratch game creation project
Black Friday
One full module of 2-hour lessons, instead of 470 EUR. For new and existing families.
See the offerCoursesIT-Intern
IT-Intern · ages 5-7In IT-Intern, your child builds a robot, brings a character to life and discovers technology through hands-on activities. They also develop logical thinking, focus and patience.
Hands-on activities help children develop fine motor skills, focus and logical thinking. They also learn to be patient and try again when something does not work the first time.
Much of the lesson takes place away from the screen: building with LEGO®, putting robots together and figuring out why something does not move. Children get a healthy balance of digital learning and hands-on play.
Children share their ideas, listen to one another and proudly show the group what they have created. This helps them grow in confidence and feel more comfortable expressing themselves.
Children program robots, develop small games, characters, stories and 3D models using creativity and logic. As they bring their ideas to life, they begin to understand coding and problem-solving.
In this module children learn the basics of robotics. They learn to control and program robots, what a robot is made of and how it works. They work with Dash & Dot and Sphero - real robots that teach children to program in the form of a game.
ScratchJr is a tool that teaches children the basic skills of programming, as well as creative thinking and systematic reasoning - even if they cannot read yet, because the instructions are pictures you drag together.
In this module children immerse themselves in an exciting world of construction and creativity using the famous LEGO® building blocks. They learn to build and construct with LEGO® components, as well as basic programming. Our experienced instructors help children unlock their creative potential and teach them the basics of engineering through play. Each lesson is filled with new challenges, projects and fun activities that stimulate the imagination and develop programming and engineering skills.
We study the sequential and cyclic algorithms with Code.org, Scratch and Minecraft - the step-by-step and repeating instructions programs are built from, learned inside a world most children already know.
Soft skills: Children learn to spot patterns, solve problems step by step and stay patient when their first solution does not work.
We learn to program our own projects, games and animations on the computer. We take the idea, make a plan for creating the game, application or robot, implement it, and present it to the other children.
Soft skills: Children learn to plan ahead, make decisions and keep working towards a goal. Presenting the result also helps them speak with confidence.
We learn to let fantasy go and, with the help of the web tool Tinkercad, create a 3D model of our own universe with its unique inhabitants.
Soft skills: Children develop spatial awareness, attention to detail and creative confidence as they turn an imagined world into a 3D model.
See what our IT-Intern students have created in class.

Sara, 7Scratch game creation project

Sam, 6Minecraft project

Mees, 73D object creation project in TinkerCAD

Lucas, 63D object creation project in TinkerCAD

Levi, 6Scratch game creation project

Finn, 5Scratch game creation project

Sem, 7Scratch game creation project
12 lessons per module · Three modules a year · No lessons during school holidays
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A module is 12 weekly lessons over three months. 4 lessons cost 165 EUR (495 EUR for 12 lessons). Paying a whole module in one go lowers the price per lesson.
The questions parents ask us most often.
Impact Academies Ghent offers technology courses for children and teenagers aged 4-17. The programme is divided into age-appropriate levels, from LEGO® Little Engineers for the youngest children to IT-Expert for teenagers.
We recommend a course based on your child’s age, experience and interests. Whether they enjoy games, robotics, design, artificial intelligence or programming, we will help you find the most suitable group.
No. Beginners are welcome. Children with previous experience can join a more advanced group after we assess their current knowledge and interests.
Depending on their age and course, students explore coding, robotics, game development, artificial intelligence, web development, graphic design, 3D modelling and digital literacy. They also develop communication, teamwork, creativity and presentation skills.
Our lessons are practical and project-based. Children learn by creating their own games, animations, websites, applications, robots and digital projects, not simply by listening to theory.
Classes are taught in both Dutch and English. English is especially important in technology, so children naturally develop their language skills while learning IT. At the same time, every child can ask questions and receive support in whichever language feels most comfortable.
Classes take place once a week, and each lesson lasts two hours. The exact day and time depend on the group you choose. There are no lessons during the Flemish school holidays.
Our groups are small: a maximum of 8 or 10 children, depending on the group, so every child gets support and personal attention.
All equipment needed for the chosen course is included in the price, including laptops, tablets, robots and LEGO®.
We are very aware of children’s screen time, and this is exactly why we created these courses: to help children learn how to build with technology, not just consume it. Lessons combine focused computer work with teamwork, creative exercises, presentations, energising activities and other screen-free moments.
Yes, you can book a trial lesson so your child can meet the teacher and future classmates, explore what we do, and see how they can create their own project using technology.
Yes, joining after a course has started is possible. Contact us so we can evaluate the options and find the most suitable group for your child.
Parents and children have access to their own online account. Children can view study materials and homework and track their projects, while parents can follow their child’s progress.
Please let us know as early as possible. We will reschedule the lesson, or we add the missed lesson to your package. For example, if your child misses one of the 12 lessons of a module, you get one extra lesson in the next module.
Please contact us before registration and tell us about any learning, health or accessibility needs that may affect participation. We will discuss what support may reasonably be provided and whether the selected group is suitable.
Leave your details and we will get back to you by phone, WhatsApp or email to answer your questions and help you choose. We can also book a trial lesson for your child.
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